Recent advances at the intersection of natural language processing and computer vision have made incredible progress, from being able to generate natural language descriptions of images and videos, to answering questions about them, to even holding free-form conversations about visual content! The challenge now is to extend this progress to embodied agents that take actions and interact with their visual environments.
This tutorial will provide a comprehensive yet accessible introduction to the key innovations that have driven progress in language and vision modeling (such as multi-modal pooling, visual and co-attention, dynamic network composition, methods for incorporating external knowledge and cooperative/adversarial games). We will then discuss some of the challenges in building models for tasks that combine language, vision, and actions, and discuss recently-released interactive 3D environments that can be used for these (such as House3D, HoME, MINOS, Matterport3D Simulator, Gibson, Thor & Chalet).
Australian National University
| Qi Wu
The University of Adelaide